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Attackdamage
Attackdamage is a Minecraft attribute with tracked min, max, and default values.
📊 Key Facts
- Default
- 2
- Minimum
- 0
- Maximum
- 2048
- Resource
- minecraft:attack_damage
📖 Overview
Attackdamage is part of the attribute system used to define combat, movement, survivability, or utility values on entities.
âš¡ What Attackdamage Is Used For
- Useful for commands, custom maps, datapacks, mob tuning, and deep combat reference.